
You're in prison, confused, frightened and angry. How well
do you think you can control
your emotions?
So you've messed up, you end up in prison, confused, frightened and angry. You’re assigned a small, grey cell with nothing but a single metal-framed bed and small-chipped sink. This is it! For 23 hours a day for as far ahead as you can think - this is home. You’re going to have to find ways to cope or you will either go insane or get yourself killed.
Unlike anything, you have played before Red Mist does not just need the player to use their reflexes and problem solving skills, they will have to use their mental state and emotions. If you are threatened, you literally MUST keep a cool head to progress in the game.
Concentrating on a difficult problem? Focus on it, or it will all go wrong.
In this unique interactive simulation young people will experience, for the first time, a game that understands what they are thinking and reacts not just to what they do, but to how and why they do it. Red Mist will be a truly three dimensional interactive emotion control game.
Red Mist is about to revolutionise the computer gaming world by transforming the way young people control their emotions and make decisions which impact negatively on the rest of their lives.
If a youth offender could live out the consequences of their actions through an immersive realistic digital experience, might they think twice before reacting in a negative way?
Red Mist is an immersive first-person computer game, to be developed primarily for youth offenders and at-risk young people in the Midlands, the UK and the rest of the world. It will help them identify negative emotions and understand the impact reactions can have on their lives. Using innovative Neurosky technology, the application will allow certain outcomes of game-play to be influenced by the player’s mental state and emotional control.

Please note - this is concept artwork. The final design is yet to be developed.